船舶 ›› 2021, Vol. 32 ›› Issue (06): 90-96.DOI: 10.19423/j.cnki.31-1561/u.2021.06.090

• 船舶舾装与特机 • 上一篇    下一篇

基于VR技术的船舶舱室方案设计新体验

邹燕歆, 周泽麟, 傅卓琳, 张红伟, 徐晶   

  1. 江南造船(集团)有限责任公司 上海201913
  • 收稿日期:2020-05-06 修回日期:2020-07-20 出版日期:2021-12-25 发布日期:2022-01-07
  • 作者简介:邹燕歆(1992-),男,本科,工程师。研究方向:船舶VR工程应用。周泽麟(1993-),男,本科,工程师。研究方向:船舶VR/AR技术。傅卓琳(1996-),男,本科,助理工程师。研究方向:船舶VR/AR技术。张红伟(1986-),男,本科,工程师。研究方向:数字化设计。徐 晶(1987-),男,本科,工程师。研究方向:船舶舱室空间艺术设计方向。
  • 基金资助:
    装备预研共用技术项目(41423010101)

New Experience of Ship Compartment Concept Design Based on Virtual Reality Technology

ZOU Yanxin, ZHOU Zelin, FU Zhuolin, ZHANG Hongwei, XU Jing   

  1. Jiangnan Shipyard (Group) Co., Ltd., Shanghai 201913, China
  • Received:2020-05-06 Revised:2020-07-20 Online:2021-12-25 Published:2022-01-07

摘要: 在整个船舶生产周期中,因前期缺少低成本的舱室先行体验环境,船东往往会在建造中后期提出关于舱室方案的更改意见,从而造成大量脱期情况的发生,增加了船舶建造成本。针对上述问题,该文阐述了利用VR技术开发构建船舶舱室虚拟现实环境,实现船舶舱室漫游,内装色卡方案切换等交互内容,最终将其应用于实船舱室内装方案船东评审业务,使船东在设计前期即可参与设计,提出基于真实体验的舱室设计方案更改意见,从而提高设计质量与效率,缩短建造周期。

关键词: 虚拟现实, 船舶舱室, 方案设计, 交互体验

Abstract: In the whole cycle of ship production, the shipowner often put forward suggestions on the modification of ship compartments in the middle and late stage of the construction due to the lack of the low-cost compartment experience environment in the early stage, which causes a lot of out-of-date situations with the increased ship construction cost. According to the above problems, the virtual reality (VR) technology is used to develop and construct the ship compartment VR environment to implement the ship compartment wander, the switch of the built-in color scheme and the other interactive contents. Finally, it is applied to the shipowner review of the interior decoration scheme for the full-scale ship compartment, enable the shipowner to participate in the design at the early stage and put forward the modification suggestions on the compartment design scheme based on the real experience. Thereby it can improve the design quality and efficiency with the short construction period.

Key words: virtual reality (VR), ship compartment, concept design, interaction experience

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